V Reverse: Great Nature Leo-pald
Deck Description
In my opinion, i think Leo-pald Reverse is so boring. Because his "Lock" ability is not risky like other Reverse unit in the past. The Reverse's lore Power is Lock the ally and give the World's End come near this world. It mean the more he Lock, the more his ability stronger. But look at him, he lock himself or a Non-reverse Leo-pald and do a lot of think that continue until the end of your turn. And his ability give 3 plus and you don't have restrict Lock card or want Non-reverse itself or something. I don't say that he is suck or something, if you play him, this is the good abilities to win the game. But, as I say, he not cool like old Reverse Leo-pald in G.
Anyway, in this deck, you have a lot of thing to do. Because Reverse Leo-pald don't care about Non-reverse Leo-pald. You just call Non-reverse Leo-pald or Reverse Leo-pald to center back row and lock it. Then you can call free 2 rear, all Front row +5k pow, himself get +1 crit and get 1 Accel II can give you draw 1 card.
And with ability give your turn get to choose what ability you want to activate when send top card. You can use everything that has that ability in this deck.
Magic Scientist, Tester Fox and Illusion Scientist, Researcher Fox are good cards for recycling your card by put them in bottom deck then call for free 1 rear for you. Researcher Fox can give you add another Leo-pald for you next ride or when Leo-pald rear is retired, you will have backup in your hand.
Some option that you can do:
+ Binoculus Tiger is the best attacker. He can give you draw 1 or +5k to 3 rear whatever you choose.
+ Observation Scribe, Snaquill don't have ability put your top card but he can restand himself for more attack.
+ Holy Great Sage of Black Shadows, Isabelle can get herself +15k Pow.













